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Charlotte Van Hulle
Charlotte Van Hulle
Mid-level Facial Modeler at Goodbye Kansas
Stockholm, Sweden

Summary

Hello! I am a professional character artist specializing in the modeling of photorealistic digital faces and FACS blendshape rigs for productions in the VFX industry. In my soon three years of industry experience working for Goodbye Kansas Studios I've had the honor of contributing to a number of critically acclaimed IPs including Game of Thrones, Assassin's Creed, Destiny, Control, World of Warcraft, and other as of yet unannounced projects.

Skills

Character Modeling3D ModelingFacial Rigging & AnimationRetopologySculptingRenderingPBR TexturingHair/Fur Simulation

Software proficiency

ZBrush
ZBrush
Maya
Maya
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Blender
Blender
Photoshop
Photoshop
Mudbox
Mudbox
Houdini
Houdini
R3DS Wrap
R3DS Wrap
V-Ray
V-Ray
Xgen
Xgen

Experience

  • Facial Modeler at Goodbye Kansas Productions
    Stockholm, Sweden
    February 2024 - Present